{"id":9960,"date":"2021-05-07T12:31:22","date_gmt":"2021-05-07T03:31:22","guid":{"rendered":"https:\/\/www.capcom.co.jp\/ir\/?page_id=9960"},"modified":"2021-12-02T19:56:46","modified_gmt":"2021-12-02T10:56:46","slug":"2017","status":"publish","type":"page","link":"https:\/\/www.capcom.co.jp\/ir\/english\/interview\/2017.html","title":{"rendered":"Developer Interviews 2017"},"content":{"rendered":"\n<div class=\"pg-interview-2017\">\n                            <div class=\"ttl\">\n                                <h2><img decoding=\"async\" src=\"\/ir\/english\/assets\/images\/interview\/2017\/index_title.png\" alt=\"Developer Interviews2017\"><\/h2>\n                            <\/div>\n                            <div class=\"contentIn\">\n                                <div class=\"c-wysiwyg\">\n                                    <p>\n                                        With Capcom creating a string of fresh, original hit titles, the company is undertaking a multifaceted expansion across the globe. Capcom&#8217;s PR team interviews our developers to bring you the whole story behind how we plan, create, sell and ultimately succeed with our latest games. Hear about Capcom&#8217;s philosophy on\n                                        development and the source of its capabilities, as told by the creators themselves. (Total of Two interviews)\n                                    <\/p>\n                                <\/div>\n\n                                <ul class=\"interview\">\n                                    <!--01==========================-->\n                                    <li>\n                                        <p class=\"volume\"><span class=\"arrow\">Volume 01<\/span> November 8, 2017<\/p>\n                                        <a href=\"\/ir\/english\/interview\/2017\/vol01.html\"><img decoding=\"async\" src=\"\/ir\/english\/assets\/images\/interview\/2017\/index_n_01.png\" alt=\"01.Seeking a Fighting Game with Infinite Potential The Celebrated Crossover Franchise Returns\/ Yoshinori Ono\/ Corporate Officer, General Manager of Department 2, Consumer Games Development Division 3\"><\/a>\n                                    <\/li>\n\n                                    <!--02==========================-->\n                                    <li>\n                                        <p class=\"volume\"><span class=\"arrow\">Volume 02<\/span> November 16, 2017<\/p>\n                                        <p>\n                                            <a href=\"\/ir\/english\/interview\/2017\/vol02.html\"><img decoding=\"async\" src=\"\/ir\/english\/assets\/images\/interview\/2017\/index_n_02.png\" alt=\"02: Taking on the World: Cutting-Edge Technology Delivers the Next Evolution of Monster Hunter\/ Ryozo Tsujimoto\/ Corporate Officer, Head of Consumer Games Development Division 3 and Mobile Online Development Division \"><\/a>\n                                        <\/p>\n                                    <\/li>\n\n                                    <!--li class=\"txtC mT20\" style=\"margin-bottom:260px;\"><img decoding=\"async\" src=\"img\/index_comingsoon.png\" alt=\"More Coming soon\"><\/li-->\n                                <\/ul>\n                            <\/div>\n                            <h2 class=\"c-ttl-middle is-gray is-pc\">Developer Interview Archives<\/h2>\n<h2 class=\"c-ttl-middle is-gray is-sp\">Archives<\/h2>\t\t\t\t\t\t\t\n<ul class=\"c-backNumber\">\n<li>\n<a href=\"\/ir\/english\/interview\/2021.html\">2021<\/a>\n<\/li>\n\n<li>\n<a href=\"\/ir\/english\/interview\/2020.html\">2020<\/a>\n<\/li>\n<li>\n<a href=\"\/ir\/english\/interview\/2019.html\">2019<\/a>\n<\/li>\n<li>\n<a href=\"\/ir\/english\/interview\/2018.html\">2018<\/a>\n<\/li>\n<li>\n<a href=\"\/ir\/english\/interview\/2017.html\">2017<\/a>\n<\/li>\n<li>\n<a href=\"\/ir\/english\/interview\/2016.html\">2016<\/a>\n<\/li>\n<\/ul>\n\n                            \n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>With Capcom creating a string of fresh, original hit titles, the company is undertaking a multifaceted expansi [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"parent":9944,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"template\/other.php","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-9960","page","type-page","status-publish","hentry"],"acf":[],"aioseo_notices":[],"lang":"english","translations":{"english":9960,"ja":256},"pll_sync_post":[],"_links":{"self":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/9960"}],"collection":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/comments?post=9960"}],"version-history":[{"count":6,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/9960\/revisions"}],"predecessor-version":[{"id":13796,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/9960\/revisions\/13796"}],"up":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/9944"}],"wp:attachment":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media?parent=9960"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}