{"id":25634,"date":"2024-07-29T15:18:59","date_gmt":"2024-07-29T06:18:59","guid":{"rendered":"https:\/\/www.capcom.co.jp\/ir\/news\/html\/.html"},"modified":"2025-07-16T15:39:55","modified_gmt":"2025-07-16T06:39:55","slug":"e240729b","status":"publish","type":"post","link":"https:\/\/www.capcom.co.jp\/ir\/english\/news\/html\/e240729b.html","title":{"rendered":"Capcom on Track to Achieve Full-year Earnings Forecast<br class=\"is-pc\"> Following Consolidated Results for the Three Months Ended June 30, 2024<br><span class=\"subtitle\">&#8211; Solid catalog title sales enhance value of Capcom\u2019s IP &#8211;<\/span>"},"content":{"rendered":"\n<div class=\"mainText mT35\">\n<p>Capcom Co., Ltd. today announced that in its consolidated business results for the three months ended June 30, 2024, net sales were 29,597 million yen (down 32.5% year-over-year), operating income was 12,889 million yen (down 46.4% year-over-year), ordinary income was 13,487 million yen (down 47.9 % year-over-year), and net income attributable to owners of the parent was 9,975 million yen (down 45.1 % year-over-year), which outperformed the company\u2019s plan for all business segments for the period under review.<\/p>\n\n<p class=\"mT15\">During the three months ended June 30, 2024, sales in Capcom\u2019s core Digital Contents business centered on releases of existing titles on additional platforms and catalog sales of major titles released in previous fiscal years because the launch timing of new titles will be concentrated in the second half of the current fiscal year. The resulting sales volumes were 9.53 million units, which made solid progress toward achieving the full-year target and was in-line with plans, though represented a decrease compared to the same period of the previous fiscal year when <em>Street Fighter 6<\/em> was released. Further, the company strove to enhance the brand of its intellectual properties by utilizing its major IP in film and television productions, licensed merchandise, and in its eSports business. It also worked to increase earnings with efficient operations of existing stores in Arcade Operations, as well as with the launch of a new smart pachislo machine in Amusement Equipments. As a result, Capcom is on track to achieve its full-year earnings forecast.<\/p>\n\n<p class=\"mT15\">The forecast for the consolidated business results for the current fiscal year ending March 31, 2025, remains the same as what was projected at the financial results announcement on May 9, 2024.<\/p>\n\n\n\n<h4>1. Results for the 3 months ended June 30, 2024<\/h4>\n\n\n<div class=\"slideTxt is-sp\">\n  <div class=\"slideWrap\">\n\t<p>Scroll horizontally to view<\/p><img decoding=\"async\" src=\"\/ir\/assets\/images\/cms_contents\/businessTitle_slide.png\" alt=\"Scroll\">\n  <\/div>\n<\/div>\n<table class=\"mT10 s-horizon is-scroll\">\n<tr class=\"txtC vM\">\n<th width=\"25%\">&nbsp;<\/th>\n<th width=\"15%\">Net sales<\/td>\n<th width=\"15%\">Operating income<\/th>\n<th width=\"15%\">Ordinary income<\/th>\n<th width=\"15%\">Net income <br class=\"is-sp\">attributable to owners <br class=\"is-sp\">of the parent<\/th>\n<th width=\"15%\">Earnings per share<\/th>\n<\/tr>\n<tr class=\"right\">\n<td width=\"25%\">&nbsp;<\/td>\n<td width=\"15%\">million yen<\/td>\n<td width=\"15%\">million yen<\/td>\n<td width=\"15%\">million yen<\/td>\n<td width=\"15%\">million yen<\/td>\n<td width=\"15%\">yen<\/td>\n<\/tr>\n<tr class=\"vM\">\n<td width=\"25%\" class=\"txtL\">3 months <br class=\"is-pc\">ended June 30, 2024<\/td>\n<td class=\"txtC\">29,597<\/td>\n<td class=\"txtC\">12,889<\/td>\n<td class=\"txtC\">13,487<\/td>\n<td class=\"txtC\">9,975<\/td>\n<td class=\"txtC\">23.85<\/td>\n<\/tr>\n<tr class=\"center vM\">\n<td width=\"25%\" class=\"txtL\">3 months <br class=\"is-pc\">ended June 30, 2023<\/td>\n<td class=\"txtC\">43,858<\/td>\n<td class=\"txtC\">24,047<\/td>\n<td class=\"txtC\">25,865<\/td>\n<td class=\"txtC\">18,163<\/td>\n<td class=\"txtC\">43.43<\/td>\n<\/tr>\n<\/table>\n\n<p class=\"mT15 txt11\" style=\"indent_note\">Note: With an effective date of April 1, 2024, Capcom performed a 2-for-1 stock split of its common stock. Capcom calculated &quot;Earnings per share&quot; assuming that the stock split was implemented with an effective date of April 1, 2024.<\/p>\n\n\n\n\n<h4>2. Earnings forecast for the fiscal year ending  March 31, 2025<\/h4>\n<div class=\"slideTxt is-sp\">\n<div class=\"slideWrap\">\n<p>Scroll horizontally to view<\/p><img decoding=\"async\" src=\"\/ir\/assets\/images\/cms_contents\/businessTitle_slide.png\" alt=\"Scroll\">\n<\/div>\n<\/div>\n\n\n<table class=\"mT10 mB10 s-horizon is-scroll\">\n<tr class=\"txtC vM\">\n<th width=\"20%\">&nbsp;<\/th>\n<th width=\"16%\" class=\"vM\">Net sales<\/th>\n<th width=\"16%\" class=\"vM\">Operating income<\/th>\n<th width=\"16%\" class=\"vM\">Ordinary income<\/th>\n<th width=\"16%\" class=\"vM\">Net income <br class=\"is-sp\">attributable to owners <br class=\"is-sp\">of the parent<\/th>\n<th width=\"16%\">Earnings per share<\/th>\n<\/tr>\n<tr class=\"right\">\n<td>&nbsp;<\/td>\n<td>million yen<\/td>\n<td>million yen<\/td>\n<td>million yen<\/td>\n<td>million yen<\/td>\n<td>yen<\/td>\n<\/tr>\n<tr class=\"vM\">\n<td width=\"20%\" class=\"txtL\">Year ending <br class=\"is-pc\">March 31, 2025<\/td>\n<td class=\"txtC\">165,000<\/td>\n<td class=\"txtC\">64,000<\/td>\n<td class=\"txtC\">63,000<\/td>\n<td class=\"txtC\">46,000<\/td>\n<td class=\"txtC\">109.98<\/td>\n<\/tr>\n<\/table>\n<p class=\"mT15 txt11 indent_note\">Note: Capcom discloses only full-year business forecasts, as it manages its business performance on an annual basis.<\/p>\n<p class=\"txt11\">Note: Recent changes in earnings forecast for the fiscal year ending March 31, 2025: \tNone<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Capcom Co., Ltd. today announced that in its consolidated business results for the three months ended June 30, [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":15281,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[942,932,936,928,940],"tags":[],"class_list":["post-25634","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-company","category-results","category-ir","category-news","category-top"],"acf":[],"aioseo_notices":[],"lang":"english","translations":{"english":25634,"ja":25624},"pll_sync_post":[],"_links":{"self":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/25634"}],"collection":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/comments?post=25634"}],"version-history":[{"count":5,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/25634\/revisions"}],"predecessor-version":[{"id":51249,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/25634\/revisions\/51249"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media\/15281"}],"wp:attachment":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media?parent=25634"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/categories?post=25634"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/tags?post=25634"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}