{"id":8085,"date":"2018-07-26T14:00:00","date_gmt":"2018-07-26T05:00:00","guid":{"rendered":"https:\/\/www.capcom.co.jp\/ir\/news\/.html"},"modified":"2021-10-19T11:11:47","modified_gmt":"2021-10-19T02:11:47","slug":"e180726","status":"publish","type":"post","link":"https:\/\/www.capcom.co.jp\/ir\/english\/news\/html\/e180726.html","title":{"rendered":"<strong>Supplementary Information Regarding the Announcement:<br>Capcom Wins Judgement to Uphold Patent in <br>Lawsuit to Rescind Decision for its Patent #3295771<\/strong>"},"content":{"rendered":"\n<div class=\"mainText\">\n\n<p class=\"mT45\">Capcom Co., Ltd. (Capcom) hereby issues the following supplementary information, having received an inquiry regarding the above press release, issued on July 19, 2018.<\/p>\n\n\n<h4 class=\"mT35\">1. Supplementary Information<\/h4>\n\n\n<ul class=\"mT10\">\n<li class=\"indent1em\">&#x2460; This judgement pertains to the lawsuit to rescind a decision for Capcom&#8217;s patent #3295771 (case number: 2017 (Gyo-Ke) 10174) and does not constitute a ruling regarding the patent infringement lawsuit (case number: 2018 (Ne) 10006).<\/li>\n<li class=\"indent1em\">&#x2461; The following is a supplement to a description of the Patent listed in the third paragraph of the press release (supplementary information has been underlined).\n<\/li>\n<\/ul>\n\n\n<p>The Patent relates to <span class=\"kasen\">relaying information to the player of a game via vibrations occurring in the controller, where the intermittent cycle for periodically occurring vibrations are modified depending upon the situation in which the character of the game is in,<\/span> when it is judged that the situation in the game meets certain conditions.<\/p>\n\n\n\n\n\n\n\n\n<\/div><!-- mainText -->\n\n","protected":false},"excerpt":{"rendered":"<p>\u682a\u5f0f\u4f1a\u793e\u30ab\u30d7\u30b3\u30f3\u306f\u30012018\u5e747\u670819\u65e5\u306b\u767a\u8868\u3057\u305f\u8868\u8a18\u30ea\u30ea\u30fc\u30b9\u306b\u3064\u3044\u3066\u3001\u4e00\u90e8\u7167\u4f1a\u304c\u3042\u3063\u305f\u305f\u3081\u3001\u88dc\u8db3\u3057\u307e\u3057\u305f\u306e\u3067\u3001\u304a\u77e5\u3089\u305b\u3044\u305f\u3057\u307e\u3059\u3002<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[930],"tags":[2091],"class_list":["post-8085","post","type-post","status-publish","format-standard","hentry","category-enterprise","tag-2091"],"acf":[],"aioseo_notices":[],"lang":"english","translations":{"english":8085,"ja":2662},"pll_sync_post":[],"_links":{"self":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/8085"}],"collection":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/comments?post=8085"}],"version-history":[{"count":2,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/8085\/revisions"}],"predecessor-version":[{"id":8087,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/posts\/8085\/revisions\/8087"}],"wp:attachment":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media?parent=8085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/categories?post=8085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/tags?post=8085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}